Implementation : Mesa 3D is an open source implementation of OpenGL.Later included library were GLEE, GLEW, and gliding. So in order to make it easier other library such as OpenGL Utility Toolkit is added which is later superseded by free glut. But since OpenGL is quite a complex process. Associated Libraries : The earliest version is released with a companion library called OpenGL utility library.GPU vendors may also provide some additional functionality in the form of extension. Development : It is an evolving API and Khronos Group regularly releases its new version having some extended feature compare to previous one.Although functions are similar to those of C language but it is language independent. Design : This API is defined as a set of functions which may be called by the client program.OpenGL API is designed mostly in hardware. Open Graphics Library (OpenGL) is a cross-language (language independent), cross-platform (platform-independent) API for rendering 2D and 3D Vector Graphics(use of polygons to represent image). Software Engineering Interview Questions.Top 10 System Design Interview Questions and Answers. ![]() Top 20 Puzzles Commonly Asked During SDE Interviews.Commonly Asked Data Structure Interview Questions.Top 10 algorithms in Interview Questions. ![]() ![]()
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